![]() It's one of the finest RPGs of any variety in years, especially if you're a fan of the old isometric Baldur's Gate model that defined the genre in the early '90s. Moments like these are a big part of the reason why I love Larian Studios' new adventure so much. I'd always figured being able to talk to animals would open doors to deep wisdom, but if similar interactions in Divinity: Original Sin 2 prove anything, they're just as foolish as we are. ![]() But the punk got it in his little rodent brain that I was lying for my own gain, so he tried to charge past them to the wharf beyond… and got fried by lightning that the husks vomited from their mouths. ![]() ![]() Just the other day, I met one at the top of a flight of stairs who asked me if the zombie-like creatures crucified below us were any danger to him, and I assured him they most certainly were.
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